The aim of this blog is to track the progress of Fl0wDS. Fl0w DS is a recreation of the popular web game called flow.
We are recreating the game for the Nintendo DS for Software Engineering II under the supervision of Joe Kiniry. To the best of my knowledge the other groups, who have the same task, are programming their recreation in Java. So a big thankyou to Joe for allowing us to undertake our take on the project.
The game will be programmed in what is essentially the C programming language. The reason I say essentially is because we have to use some special libraries which are the ndslib and the palib respectfully. These libraries are based on devkitPro which is a full development kit for NDS homebrew games.
Another tool which we use is the no$ nds emulator which can be found here. This seems to be the most user/homebrew friendly emulator available and has helped in testing the PAlib examples, and our own modifications and testings on said examples.
So before we get into the details of our slavings. We would like to thank all the guys at devkitPro for their fantastic development kit, everyone on the PAlib forums for their support, the developers of no$ emulator and everyone in UCD for their help especially Joe Kiniry without whom this would not exist.